Thursday, March 13, 2008

Scarfhold escapes

PM class

techniques-

-scarfold- 3 escapes
1. get elbow on ground, bridge into them and hip escape out, plant them down where you used to be
2. get elbow on ground, bridge into them, come to knees
3. get elbow on ground, bridge into them, roll them the other way

standing practice-

I need to practice standing more. I don't have a lot of comfort on my feet. I'm unsure of setups and am generally unfamiliar with the game. Although I know techniques in isolation, it is difficult to apply them on the feet. My main thing was to sprawl on shots and take the back.

rolling-

Got in some good positions today- footlock control, etc, but wasn't able to finish the sweeps. Figured out twister setup from turtle. Defended some attacks nicely- guillotine/loop choke, triangle, etc.

Felt a little slow today, but hopefully something happens and my game comes together better. Maybe I need to begin conditioning again. I haven't done any of that for awhile.

Critical breakthroughs

courtesy of mike.

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Butterfly 2 on 1 series-

-grip- spider man

-opponent pulls away- body lock to rock up x-guard
-opponent posts leg- shoot footlock series
-opponent stands- x-guard
-opponent does wrestler tie up with free arm- switch 2 on 1 to other side
-opponent goes for guillotine with free arm- duck under (from arm triangle)- take back or sweep

-reverse kimura- spin underneath and sweep
-reverse kimura- use to arm drag

kimura from half guard series-
-rip out to make them react, cup arm and hip bump from lockdown
-or let them pass, and turtle kimura

north south guillotine-
-use hip/elbow to prevent opponent from turning.
-if opponent turns, switch around to other side

arm in guillotine-
-snap down and come forward, lock hands, get on side

brabo from guard-
-lock up, let them pass, spin underneath
-same from half guard

butterfly half guard-
-knee in opponent’s ribs, not chest
-sweep from here- like normal butterfly- must get on toes

side control bottom-
-pinch knee in
-don’t let arm get isolated
-opponent tries to isolate farside arm- pummel nearside arm in
-opponent baseball slides- frame up arm with two arms
-from baseball slide- prepare to catch arm again if they circle away

guillotine from bottom half guard-
-overhook, allow opponent to pass, push head to other side
-get on hip like regular arm-in guillotine
-can use to crucifix sweep

half guard bottom- reverse kesa gatame counters-
-pop up on elbow immediately and hip bump sweep
-scoop hip with hand, replace guard

ankle pick-
-get opponent to load on foot you’re attacking (same principle for other attacks)

Monday, March 10, 2008

A list of things to do

The knee felt much better tonight. I could actually do a full lunge and touch my knee to the floor, which was impossible before. The glucosamine and rest seems to be working out well.

Tonight's techniques-

-arm bar from side control
-arm bar from north/south

drill- side mount escape

felt like my escapes were okay, but definitely need some work. i got to work against a few opponents, but i need to get my escapes much better than they are now. i'm probably a 2/10 of where i'd like to be. maybe even 1/10. that's the weakest part of my game.

drill- guard

tried to pull some spider guard and omoplata stuff. the omoplata is working well off of the spider, and it is available from many positions on the bottom.

tried the over/under pass. works well when you get tight right away. if you can get in and shut down the opponent's hip and get over the leg, you have a good chance to pass.

rolling-

the omoplata was available from many places.

things i want to practice.

bottom-
open guard (gi)- spider guard, omoplata, kimura, tripod sweep
open guard (no gi)- x-guard, ten finger guillotine

closed guard- omoplata

half guard- replace guard, move to x-guard

half butterfly- sweep, move to x-guard

butterfly guard- move to x-guard

side control- replace guard, bridge and roll

mount- upa


top-
opponent turtling- darce, arm-in guillotine, brabo

passing the guard- right side passing posture (left leg driving forward), right side knee slide (left knee through), leg on shoulder pass, over/under pass, force half guard

half guard top- right side half guard top (left leg trapped), kimura. arm-in guillotine, arm triangle

side control- posture breaking, kimura, arm triangle, top game mobility- pop up to KOS from bridge, mobile pressure, etc.

knee on stomach- baseball slide choke, kimura

north/south- n/s guillotine

mount- pop up to KOS from bridge

back- controlling the back, RNC



standing-grip fighting, 2 on 1, single leg, double leg, ankle pick, kouchi gari, uchi mata


specific escapes to work on- triangle, spinning arm lock, kimura, guillotine
specific passes to defend- leg on shoulder, double underhooks

Sunday, March 9, 2008

Kimura- Half Guard Bottom

I've been gameplanning a lot lately.

Lately, the kimura has been stuck in my head.

Main kimura positions-

top game-
1. half guard top
2. side control
3. north/south
4. knee on stomach
5. turtle

bottom game
1. half guard bottom
2. closed guard
3. various open guard positions- mainly butterfly


reasons the kimura is a good option-


1. it can be applied from many positions

2. it's a low-risk move. if you miss it, you don't give up position (unlike triangle choke from guard, spinning arm lock, etc.)

3. it gives you great control of an opponent's body (similar to 2 on 1)

4. you don't necessarily need good body control to finish it (it can be pulled off in transitions where you're not established in position yet)

5. it leads into many sweeps

6. you can almost be doing it the whole match. if the opponent is sitting in a kimura from initial tie up, how do they mount any sort of offense?

7. it immediately disrupts your opponent's posture (from top or bottom)

8. it gives you some sort of offense from half guard bottom


Some thoughts on kimura half guard bottom-

options-

1. use to stop the crossface and threaten the submission (opponent reacts by alleviating pressure and giving space). can possibly replace guard.

2. use to prevent opponent from flattening you (similar to #1)

3. use to sweep opponent- opponent grabs wrists together. you can either half butterfly sweep towards trapped arm or hip bump towards trapped arm (with lockdown).

4. use to sweep opponent- opponent grabs wrists together. bridge and roll over your farside shoulder. also can switch to butterfly guard and sweep opponent either direction from there.

5. use to replace guard- opponent is off-balance from sweep/submission attempts- replace guard when window opens. also possible to move to butterfly guard, x-guard, or many other variants from here.

6. use to prevent opponent from passing- opponent is threatened and must tend to the kimura before attempting and passes.

7. finish the lock. from stephan kesting- 1. push into thigh. 2. relax (they relax also, thinking they're safe). 3. suddenly skip hips under them and rip it out.

8. allow opponent to pass (with the lock) and finish or sweep them from side control.

details-
1. thumb grip on initial wrist grab
2. switch to no thumb grip once you lock the other arm over
3. skip hips, don't just roll over
4. bring elbow high (above head if possible) for the finish
5. keep their arm glued to your chest

There are probably many more options, but this should give me a good start. I'm trying to plan all my other moves similarly- and have a specific plan of attack for the main finishing positions.

This was developed a lot from watching Marcelo Garcia's tapes and noticing how each move he does is part of a larger system that addresses each of the opponent's major reactions. It was also developed from listening to Roy Harris' concepts on the mental game and developing a deeper awareness of each position.

Saturday, March 8, 2008

Some throws

Rolled around a bit today- probably almost full speed (but with severe limitations in my movement). It was very frustrating to not be able to do things I normally could do, but I suppose this exposes a big weakness in my game- the reliance on attributes.

Now that I can't move as quickly and my leg mobility is down, I must rely on the techniques to keep me in the game. I got handled BADLY today by a stronger blue belt who also happens to be an experienced judoka. Due to the leg, I have a hard time playing guard like I used to, so I prefer to be on top and passing. He wasn't having it, and I got my guard passed over and over and got tapped out all over the mat. No fun.

In other encounters, I did manage to get decent pass attempts, but wasn't able to pass where I used to. So frustrating, but my game is still developing trying to pass on the right side. Gotta stick with it until I'm ambidextrous to some extent.

Today's techniques-

-ko uchi gari- Jacare uses it all the time. elbow and lapel grip, open opponent up by pulling them upwards as you sweep the ankle up and into your lapel grip hand. you punch up and through your opponent with the lapel grip hand while controlling the leg with your other hand as you step behind your opponent's posted leg and sweep them down HARD. seems like a devastating and fairly simple throw.

-tomoe nage- open up opponent and sit underneath them (like bf guard) as you chuck them over your head. can also be done with foot in hip.

drilling-

-managed to get the entangled spider guard sweep. also got some x-guard sweeps, but the people didn't really know what i was doing so i don't know how well that would work against other opponents. my bottom game lately has been sweep over submission, as i'm favoring the top game at this point in my career. now that my sweeps are getting better, i actually have the option of reversing the position if i choose, which is much better than randomly attacking submissions from the guard.

-interesting move that came up- from pendulum sweep while also controlling opponent's same slide sleeve and leg- possible to hit an omoplata.

-another development- kimura as they pass half guard- roll them over from side control. very good option.

-another kimura option- almost took their back, but falling off. control the farside arm and spin back to guard with the kimura.

I'm getting to the point where I want to master a submission at a time and be able to do them from EVERYWHERE like marcelo does. I feel like I'm decent at most submissions, but I'd like to develop the following-

-kimura
-guillotine (ten finger, head and arm)
-head and arm triangle
-RNC
-omoplata

the only submission that i feel like i can finish people most of the time is the triangle choke. after that, maybe the RNC and then brabo choke.

gotta round out my submission game and get dangerous.

once i heal fully, i have to practice getting out of side control again. also, escaping submissions.

Friday, March 7, 2008

Side control- attacking the farside arm

I tested the knee again today at no gi class, and I was able to roll a bit harder. I still don't feel 100%- maybe I'm at 70% or so. Certain angles still feel odd, I can't shoot off it, and I can't take much twisting.

Nonetheless, my game has still been evolving despite the slow down. Actually, this may end up benefiting me in the long run. I have been practicing slow and methodical passes as opposed to the normal fast passes. Also, I've adapted and started to work my passes to the right side (the awkward side). If I keep at it, my game will start to balance out much more- a more controlled and methodical game and an ability to pass (and attack) on both sides).

Tonight's techniques-

-kimura from side control (opponent underhooking)
-double attack- triangle head and arm with legs while attacking straight arm lock on farside arm (can also attack kimuras, americanas, etc)
-americana setup with head to help (also shoulders)

-americana counter- grab with free arm OVER their hand
-americana counter #2- rotate thumb and straighten arm (watch for straight arm lock)
-americana counter #3- hand in hip and bridge over shoulder (they have to be committed to the americana and center of balance must be oriented towards arm)

rolling-

-need to learn passing stance setups from left foot forward. start with knee slide.

-need to learn to force half guard (marcelo move from flattened butterfly)

-need to practice being in danger vs. opponents who don't normally threaten me (give up side control, etc).

-RNC attacks feel good

-guillotines were not working. need to be quicker with them most likely.

-need to learn darce/brabo from opponent's right side turtle

-need to get better at head and arm guillotine. right now i feel at about 2/10 of where i want to be.

-side control attacks are feeling decent. gotta try them vs. some more formidable opponents though.

Wednesday, March 5, 2008

Omoplatas, spider guard stuff

My knee got hurt again last Friday, so I had to take a few days off. Today was the first day I actually trained since then.

In the meantime, I've been watching plenty of instructionals. I just watched Marcelo Garcia's 4 discs of omoplatas, and I'd like to implement many of those ideas into my game. I feel like the omoplata is a great move because it's essentially another way to sweep your opponent from your guard, and puts them in a very jacked up position if you secure it quickly and properly. Marcelo's setups were all with no gi, but I suppose the gi would make it all the better- allowing for better control and grips, also opening up a world of possibilities when comboing the omoplata with spider guard.

Today's techniques included a mount escape that involved bridging into them RIGHT when they put the knee to move to mount and landing on the opposite side of them in side control (semi-cartwheel motion).

Next was the entangled spider guard sweep with shin across beltline. This comboed nicely with the omoplata setup from entangled spider guard- you could duck under them after a failed sweep attempt and hit the omoplata setup.

Rolling, I had to take it easy. I mostly passed and tried to mess around with breaking posture from side control and setting up attacks. I actually got bored and twistered this kid twice, but it was all in good fun. I was rolling super slow and trying not to hurt myself nor my opponents, and I think it allowed me to focus on aspects of my game that are absent when I'm going full speed. Perhaps the minor injury will allow me to develop my game in different ways after all. I passed a lot to the right side to not put my right leg in jeopardy, and I was able to get a lot of practice. I expect to continue to develop my passing and side control on the right side, as I feel my game is very unbalanced in this aspect. I'm especially going to do this vs. opponents that I feel better than instead of just smashing through them. Gotta take the opportunities to make my game grow.