Wednesday, December 24, 2008

Deep half guard troubleshooting

Phases

Entry-
-best from z-guard
-must secure quickly

Off-balancing
-must create movement, disrupt base
-get them to react, go opposite way

Sweep
-must sweep quickly. this is not a position to hang out in.


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Common issues

-kimura on far arm
-stuff head?
-take back?
-jump over head

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