Tuesday, October 26, 2010

inverted guard recovery/turtle roll/leg locks

1. guard recovery- as they pass, posture with arms and knee to chest. weave leg inside arm (the key). elevate hips like butterfly sweep, duck head underneath (defend crossface at all costs) and spin back to guard. triangle or arm drag.

2. turtle roll- they smash top leg when passing. invert and grab both knees. helicopter to knee bar. they defend- ankle lock/reverse ankle lock? not sure of name/knee bar/heel hook/toe hold gauntlet. they roll to the wrong side- toe hold/knee bar combo.

3. they body lock around hips from turtle but don't have hooks- insert middle leg and trap their leg with instep. turtle roll inward towards legs (grab both knees) and take the kneebar combo.

4. neto roll from top position in knee bar gauntlet- elbow in armpit, trap foot with other hand, roll over kick legs straight, take back.

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foot lock stuff- adjustment- blade of wrist needs to be precisely placed.

knee bar position- scoot hip out and shin goes parallel to opponent's thigh almost. on finish- kick both legs straight, squeeze knees together and point towards knee while extending.

knee bar/foot lock gauntlet- make sure to trap both legs. use free leg to trap their free leg at the knee. don't go 2 on 1 or you lose some combos/control.

inverted stuff with gi- must break grips before you roll.

helicopter detail- if they lean weight on you, you can sweep them. if they sit back, kick them back with your legs and get up to knee bar. possible key- roll into them first to get them to come back into you (cobrinha detail coming back)

helicopter to the back- if they base hard by sitting heels to butt, open knee with free hand and use to insert knee/go to x-guard/take the back. sick!

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